Big Eyes, Small Mouth, or BESM, is GUARDIANS OF ORDER’s flagship publication — the . your game into an adventure in the Sailor Moon RPG universe. Download BESM – Sailor Moon RPG & Resource Book. The Sailor Moon Role-Playing Game and Resource Book [-. 1 . The Sailor Moon anime universe contains an enormous volume of information in Zﬂfl television.
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I have a cousin who, when she gets a couple of years older, will probably be getting a set of Sailor Moon tapes, some Sailor Moon manga, and a copy of this book.
Sailor Moon and the Sailor Scouts face down a nasty magical creature. Retrieved from ” http: There are people working on new anime-inspired RPGs are creating all kinds of amazing things, including things I never would have thought of myself.
In the summer of GoO went out of business. With this information you of course get a standard monster manual entry for every yoma, but you also get a strategy section on how they can be defeated, and also adventure hooks on how to design a story around them.
MacKinnon seemed to be one of those proud Mac users who loved to abuse the Black Chancery font for some reason. You can probably guess how I feel about the idea of a Tri-Stat Evangelion game. The facing pages, on the right side, takes advantage of the rich wealth of artwork which is available to GoO for this game line in the form of animation stills — the entire page is taken up by a grey-muted image again, appropriate to the character type.
The character attribute system itself is a proto sub-attribute system.
While not every game should be as rigid as, say, My Life With Masterthe idea that the rules are just a suggestion seems to in some lead to writing only suggestions. As I clean out my house preparing to move, I keep running into stuff from my past that many people seem to have forgotten about, that is slipping into obscurity.
But play a bunch of pubescent girls who run around in skimpy outfits? Sure, the system is sailro. I have already considered several interesting possibilities including one in which the Sailor Moon manga and anime series are a set of propaganda films distributed by the evil Sailor Senshi, while the truth is that the Negaverse is fighting to protect our world from their machinations and eventual domination.
You are commenting using your WordPress. The system was very simple, and basically consisted of the book itself which was used by the GM as a guidea paper, a pencil, and two six-sided dice. Very, very good — surprisingly enough.
BESM – Sailor Moon RPG & Resource Book – Free Download PDF
The left-hand pages are plain white with a border which is evocative of the character type in question a rose is in each corner of the border in the Knight Character Diaryfor example. There were a couple of major issues with the system though. At the end of the day it does precisely what every supplement should do: Their English and Japanese names, the name of the episode s they appeared in English, Japanese, and translated Japanesetheir type defined in the introductory materialtheir master who sent themwho defeated them in the show, and their final fate on the show.
Using the rules of the Sailor Moon roleplaying game and the stats as they are provided, you can recreate the events of the television series exactly as they appeared on the screen.
BESM – Sailor Moon RPG & Resource Book
Although it saipor without saying, mixing RPG chocolate and anime peanut butter has been a major passion of mine since forever. On the other hand, since there are attributes which modify the basic stats, you can get the same result through indirect means. Guardians of Order was also around at the time of the d20 boom, and their main contribution to such was BESM d Even so, BESM became the standard in anime-inspired role-playing games, and GoO began producing supplements and licensed games.
Kind of ranty too.
In Method B every character is given a static number of stat points, which is then modified by a random roll. There was a large section in the book about Japan and sections about the history of the magical girl aailorin order to help the roleplayers engage more intimately with the country and culture in which Sailor Moon took place which also included a map of the real-life Azabu-Juuban.
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The basic way to roleplay was to roll two six-sided dice. In the index all four of these are mentioned.
MacKinnnon used these to great effect throughout the book as boxed text, often finding very appropriate ones which complemented what the main text was discussing. These tended to have less depth, and the selection of titles was weird and a little random. No such sailro here.
It helps you run the game, without being absolutely necessary. In case you missed it: Great game system and am really hoping 2nd edition does not become vaporware. This section, like the plentiful use of art throughout the rest of the book, illustrates yet again the huge advantage which Guardians of Order has here: Meanwhile, a character with a level 2 Physically Unappealing attribute was hideously ugly to the point where people were repulsed, and this could decrease their body stats.
The Complete Book of Yoma basically has four primary features in my mind, anyway: Two methods are presented by which the GM can determine stat points: