The Hall of RPG Oddities: The Arduin Grimoire (Okay there is ONE NSFW image in this because I got bored and ran out of pictures). Volume 1 of David Hargrave’s classic Arduin Grimoire series, published in during the Original Dungeons & Dragons period. Old-school D&D at its best!. Often you’ll hear old gamers enthuse about this booklet. Just as often you’ll hear somebody vituperate it as useless. Maybe both are correct.
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February 14, at 8: Just roll your stats and let the chips fall where they may — if you have a female with an 18 Strength, then geimoire fun with her. July 18, at 8: Dragon Tree Press produced four further Arduin supplements in the mids before the Arduin rights and properties were purchased by Emperors Choice Games and Miniatures in the early s.
Tables for ceiling, floor and wall traps. Hargrave developed them all separately, then pasted them together for the book. December 4, at 6: To see what your friends thought of this book, please sign up. FantasyScience FictionHorror. Brian rated it really liked it Jan 03, However, I was able to arduiin copies of the original booklets in cut-out bins at local gaming stores over the years, so later editions of the original Arduin trilogy are now in my possession.
Well, thanks for the link! grimoige
Once subversive, the Arduin Grimoire’s influence reaches today’s games | DMDavid
There are some amazing stories of things Dave was supposed to have said at various times… some may well be true, but documenting the actual instance is tough. She models for Red-Draken, http: I stayed in touch with members of the old group however. And what an addition it was!
The Arduin Trilogy contained unique new spells and character classes, new monsters, new treasures, maps, storylines, extensive demonography, and all sorts of charts and lists which detailed the Arduin “multiverse”.
Ardukn discusses in considerable detail how long it takes to memorize spells one hour per spell divided by the number of spells that the mage may memorize at his or her current level. Attack the nearest figure? In all honesty, none of the Grimoires show signs that anyone other than Dave Hargrave worked on them.
It was the first published “cross-genre” fantasy RPG, with everything from interstellar wars to horror and historical drama, although it was based primarily in the medieval fantasy genre. Within those pages — printed in a font very nearly microscopic — lay everything from new character classes the Star Powered Mage, the Techno, and others to unique new monsters, magical items, demons, special abilities charts, critical hit charts, and even general musings on the “art” of gamemastering.
I was later to learn that Hargrave had presented this eccentric collection of supplemental materials to Chaosium as a self-contained gaming system, but that it had been rejected, triggering a feud between Hargrave and Greg Stafford that was to last for years.
He just let the consequences of actions happen and usually had some contingency ideas ready to be put in play. Did they print character sheets on toilet paper or something?
Under the Influence: The Arduin Grimoires
Return to Book Page. Then we get into one of the more bizarre rules that Arduin presents.
This volume, the second in the two-volume set, contains the following new and improved features: A few items he created on a whim for those he especially liked or was close to.
InTSR objected to certain contents of the first Arduin book. Lists with This Book.
But no one cared brimoire his rules. In the pages of The DragonGary attacked spell points, critical hits, and other rules that Hargrave offered as improvements.
Under the Influence: The Arduin Grimoires – Ryk E. Spoor, Author, Gamer, Geek God
Log in to Reply. One and a half? Keith rated it it was amazing Nov 09, November 27, at No wonder humans run the show. That of course magic and technology could play in the same game — Welcome to Skull Tower gave rules for firearms, while The Runes of Doom had rules for advanced energy weapons!